Module Details
Module Code: |
MEDI C1612 |
Module Title:
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Introduction to Audio
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Title:
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Introduction to Audio
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Module Level:: |
6 |
Module Coordinator: |
Cathal Nolan
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Module Author:: |
Rolf Zaska
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Module Description: |
This module is intended to provide students with the theoretical knowledge and understanding of the communicative power of music, voice and sound used in TV, Cinema & Games. All stages of audio will be covered to include planning, production and post-production.
The aim of this module is to give students the basic ability and practical skills to support narrative content within video footage by producing sound design through sound recording and sound editing.
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
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Learning Outcome Description |
LO1 |
Recognize the narrative function of music and sound used in TV, Cinema & Games |
LO2 |
Demonstrate these narrative functions by producing sound design for video footage |
LO3 |
Use Industry Standard Sound Recording hardware and Digital Audio software in producing an original music score for a piece of visual media. |
LO4 |
Choose appropriate audio hardware for specific productions. |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
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No recommendations listed |
Co-requisite Modules
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No Co-requisite modules listed |
Additional Requisite Information
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No Co Requisites listed
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Indicative Content |
Introduction to Sound Design and Music Appreciation
Understanding the Qualities of music and sound such as timbre, pitch, melody, harmony, rhythm, etc.
Recognizing the Psychological and Emotional aspects of music and sound; listening modes; Gestalt principles and Illusion & the Doppler Shift.
-Genres of music and their contribution to narrative structure in TV, Cinema & Games.
-Narrative function of sound in TV,Cinema & Games; narrative analysis, music and story, character identification, primary and secondary emotions
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Sound Production & Sound Design
Introduction to Sound Recording & Inventing Sound Objects based on the Foley technique.
ADR (Automatic Dialogue Replacement)
-Multitrack Editing and mixing music and sound.
-Sound Shaping; Music and Sound Manipulation through Dubbing, Mixing, Editing, -Altering frequencies, Adding Effects such as Echo, Delay and Reverbs.
-Syncing sound to Image.
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Module Content & Assessment
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Assessment Breakdown | % |
Continuous Assessment | 100.00% |
AssessmentsFull Time
No End of Module Formal Examination |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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Reassessment Description Learners that fail but achieve a minimum final percentage of 30% in the module will be eligible for one or more of the following: Submit assignment, Re-submit components, Practical examination, Interview or Presentation.
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SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Workload Category |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Laboratory |
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Contact |
Project Based learning |
Every Week |
3.00 |
3 |
Independent Learning Time |
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Non Contact |
Estimate Learner Hours |
Every Week |
1.00 |
1 |
Total Weekly Contact Hours |
3.00 |
Module Resources
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Recommended Book Resources |
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David Bordwell, Kristin Thompson. (2010), Film art, 9. McGraw-Hill, New York, p.544, [ISBN: 0073386162].
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by David Sonnenschein. (2001), Sound design, Michael Wiese Productions, Seattle, WA, [ISBN: 9780941188265].
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Pam Cook. The Cinema Book 3rd Edition, 3. British Film Institute, p.450, [ISBN: 1844571939].
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Oliver Sacks. Musicophilia, 2. Picador, p.448, [ISBN: 0330523597].
| This module does not have any article/paper resources |
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Other Resources |
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Epic Sound. Epic Sound,
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Freesound. Freesound,
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Wikipedia. Foley Recording,
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Wikipedia. Sound design,
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