Indicative Content |
Design Evolution
• Overview of History of Design methodologies and processes: Artifact to Experience
• Current methods and processes in detail (Double Diamond etc)
• Visiting Lecturer talk: discussion their profession and process methods
• Overview of Design Trends and skills of the Future
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Literature review
• Self-Identifying the learner's interest area in Design and selecting reading to learn more about that area
• Critical Assessment of 3 pieces of academic writing and reflecting on this in the context of personal development
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Design Methods and Application
• Understanding Research Methods: Mixed, Qualitative and Quantitative and when to use them
• Understanding Design Processes in Practice and Studio Projects
• Applying Design Theory in Practice and Studio projects
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Design Studio (Resource)
A dedicated space designed to allow for studio-based learning. This space is specific to a particular learning group. While used to deliver studio-based education the space is available to accommodate learners outside scheduled/timetabled hours. It provides a safe learner-driven, peer-reviewed environment, supported on a one-to-one basis. It supports the synthesis of parallel concurrent modular knowledge, skills and competency with prior learning & personal aesthetic judgement, to resolve specific design research question/s.
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Technician (Resource)
A dedicated design technician to support, demonstrate and maintain equipment while auditing and stocking of materials for the design workshop and studio practice
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Computers/Plotters/Printers (Resource)
Each learner requires access to studio computers. There should be access to printing and plotting facilities to complete Projects. The room must also be fitted with a good quality projector, document visualisers and sound equipment for delivery of hybrid approaches
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SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Resources
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Recommended Book Resources |
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John Cresswell. Research Design: Qualitative, Quantitative, and Mixed Methods Approaches.
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Brenda Laurel. (2003), Design Research: Methods and Perspectives, MIT Press.
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Nigel Cross. (2011), Design Thinking: Understanding How Designers Think and Work, Berg Press.
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Hilary Dempsey. IT Carlow House Style of Sketching booklet.
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Alex Milton & Paul Rodgers. Research methods for product design, Laurence King Publishing, London.
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Supplementary Book Resources |
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Donald Norman. The Design of Everyday Things.
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Donald Norman. Emotional Design.
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Victor Papanek. Design for the Real World.
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Tim Brown. Change by Design.
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Bon Ku, MD and Ellen Lupton. Heath Design Thinking, Cooper Hewlett.
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Alastair Fuad-Luke. The Eco-Design Handbook, Thames & Hudson Ltd.
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Recommended Article/Paper Resources |
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The Interaction Design Foundation Open
Source Resources,
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Supplementary Article/Paper Resources |
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Co-Design.
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Design Issues.
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Design Journal.
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Journal of Usability Studies.
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Other Resources |
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Human Centred Design Toolkit IDEO. Human Centred Design,
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Stanford D School Resources. Stanford D School, Stanford University,
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Nielsen Norman Group Evidence-Based User
Experience Research, Training, and
Consulting,
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