Indicative Content |
Design Patterns
UI Design patterns and anti patterns
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Software
Prototype web services, local software
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Paper
Prototype construction materials and techniques, other non digital /mixed materials apart from paper
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Scenarios
Defining, scoping, expectations
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Demonstrations & Evaluations
Construction, purpose, running, data collection, simple analysis
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Target Environment & Devices
Physical properties, available controls, existing practices / guidelines emulators
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SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Resources
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Recommended Book Resources |
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Theresa Neil.. (2014), Mobile design pattern gallery, 2nd. Sebastopol, CA; O'Reilly, [ISBN: 1449363636].
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Supplementary Book Resources |
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Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton. (2011), Sketching User Experiences, 1. Morgan Kaufmann, p.272, [ISBN: 9780123819598].
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This module does not have any article/paper resources |
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This module does not have any other resources |
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