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Module Resources
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Recommended Book Resources |
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Clinton Keith. (2010), Agile game development with Scrum, Addison-Wesley, Upper Saddle River, NJ, [ISBN: 0321618521].
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Peter H. Lindsay and Donald A. Norman. (1977), Human information processing, Academic Press, New York, [ISBN: 0124509606].
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Donald A. Norman. (2013), The Design of Everyday Things, revised and expanded edition, 2nd. MIT Press, [ISBN: 0262525674].
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John Ferrara. Playful Design, Rosenfeld Media, p.264, [ISBN: 1-933820-14-4].
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Eliott Lilly.. The big bad world of concept art in video games, Culver City, CA; Design Studio Press, [ISBN: 1624650201].
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This module does not have any article/paper resources |
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Other Resources |
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