Module Details
Module Code: |
DEVL C1414 |
Module Title:
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Design Trends
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Title:
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Design Trends
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Module Level:: |
6 |
Module Coordinator: |
Eileen Doyle
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Module Author:: |
Colin Deevy
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Module Description: |
The aim of the module is to open conversations and introduce the learner to the underlying ideas, philosophies and contexts impacting production and consumption. The learner will explore development of production, economy and society to identify how patterns and cues precede emergence of various theory, approach and trends in design and sub-disciplinary specialisation.
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
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Learning Outcome Description |
LO1 |
Learner can identify philosophical and approach characteristics of key design sub-disciplinary specialisms. |
LO2 |
Lerner can relate design within social, cultural, economic and political context to problem-solving approach. |
LO3 |
Learner can academically review a design philosophy, sub-discipline or approach within context. |
LO4 |
Learner can predict potential future design trend based on current social/cultural/economic/political cues. |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
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No recommendations listed |
Co-requisite Modules
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No Co-requisite modules listed |
Additional Requisite Information
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No Co Requisites listed
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Indicative Content |
ACQUISITION: (listening/reading/observing)
• APPROACHES: definitions and perspectives across the design disciplinary bandwidth (industrial/product/engineering/architectural/spacial/graphic/communication/media/interior/fashion/design-thinking/policy-design... etc.),
• CONTEXTS:
Maslow's hierarchy of needs,
how economy works,
political theory of 20th economy
mass-production and social impact of supply and demand in 20th century society,
tangible to digital age,
design psychology & human search for meaning and philosophical principles of aesthetic.
• TRENDS:
sustainable design,
user interaction (UI),
user experience (UX),
social design,
co-design,
universal design,
eco-design,
service system design,
design eco-systems,
biomimicry,
digital MANU,
DIY and the maker-movement... etc.
• FUTURES:
cultural zeitgeist and consumer behaviour,
social economy,
surveillance capitalism,
artificial intelligence,
3D printing economy,
post-scarcity capitalism... etc.
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COLLABORATION: (engaging/sharing/building)
Group data-collection, data interpretation, presentation preparation, presentation strategies.
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DISCUSSION: (tutoring/conversing/presenting)
Mind-mapping, time-lining, topic sharing, design trends, design futures, tutor support.
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INVESTIGATION: (searching/studying/evaluating)
Bite-size online resources, online multi-media search, library stack search, text and journal literature search, use of library online resources etc..
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PRACTICE: (capturing/doing/communicating)
Information sourcing, data organisation, group-working, formal oral presentation, essay topic proposing, argument framing, academic writing, academic referencing, reflective practice.
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PRODUCTION: (designing/writing/modelling)
• Presentation. • Essay (900-1,000 words)
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Module Content & Assessment
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Assessment Breakdown | % |
Continuous Assessment | 100.00% |
AssessmentsFull Time
No End of Module Formal Examination |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Workload Category |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Studio Based Learning |
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Contact |
Lecturer content delivery, and supervised learning (contact), peer-to-peer collaboration in delivery of design sub-discipline and ways design-led approach is applied in various contexts, and tutor/self/peer critique/evaluation. |
Every Week |
3.00 |
3 |
Independent Learning Time |
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Non Contact |
Individual peer-to-peer and e-learning, to extend knowledge and skill to meet studio-based delivery and engagement, and in developing competencies and aligning to Institutional graduate attributes. |
Every Week |
6.00 |
6 |
Total Weekly Contact Hours |
3.00 |
Module Resources
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Recommended Book Resources |
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Anthony Dunne,Fiona Raby. (2013), Speculative Everything, 224. 9, MIT Press, London, p.224, [ISBN: 9780262019842].
| Supplementary Book Resources |
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Alex Milton,Paul Rodgers. (2011), Product Design, Laurence King Publishing, p.240, [ISBN: 9781856697514].
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Penny Sparke. (1999), A century of design : design pioneers of the 20th century, U of Minnesota Press, London, p.272, [ISBN: 9781840002133].
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Nikolaus Pevsner. (1991), Pioneers of Modern Design, ePenguin, London, p.264, [ISBN: 9780140137149].
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Susan Luckman,Jane Andrew. (2020), Craftspeople and Designer Makers in the Contemporary Creative Economy, 1Ed.. Springer International : Imprint: Palgrave Macmillan,, p.259, [ISBN: 9783030449797].
| Recommended Article/Paper Resources |
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Deloitte. (2020), 2021 Global Marketing Trends, Deloitte Insights, p.75,
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Alex Miltom. (2018), Redesigning Ireland, Iterations, Issue 3, p.4,
| Supplementary Article/Paper Resources |
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Bas Leurs and Isobel Roberts. (2015), What do we mean by design?, The Design Council,
| Other Resources |
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Alain de Botton. (2019), The Importance of Maslow’s Pyramid of
Needs, London, The School of Life,
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Ray Dalio. (2013), How The Economic Machine Works, Westport, USA, Principles,
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Economics Explained. (2020), Why Economists Never Agree on Anything?, Australia, Youtube,
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Economics Explained. (2020), Are the "Extreme" Economic
Systems Totally Pointless?, Australia, Youtube,
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Alain de Botton. (2014), POLITICAL THEORY - Karl Marx, London, UK, The School of Life,
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Alain de Botton. (2015), HISTORY OF IDEAS - Capitalism, London, UK, The School of Life,
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HVA. (2020), The Fifteen Millionth Ford Model T, Allentown, USA, Historic Vehicle Association,
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Richard Wolff. (2016), Marxism 101: How Capitalism is Killing
Itself, USA, Empire Files,
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Nick Rabb. (2020), What Is Surveillance Capitalism?, Medford, USA, Medium,
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AISR. (2020), World History - The Industrial
Revolution: Corporations and Mass
Production, Riyadh, Kingdom of Saudi Arabia, The American International School,
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Institute of Design in Ireland. (2021), Publications and Reports, Dublin, Ireland, IDI,
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Department for Jobs, Enterprise and
Innovation. (2015), Policy Framework for Design in
Enterprise in Ireland, Dublin, Ireland, ID2015,
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John Spacey. (2017), 16 Types of Design, Singapore, Simplicable,
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Kade Crockford. (2020), What you need to know about face
surveillance, Cambridge, USA, TED Talks,
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