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Module Resources
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Recommended Book Resources |
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Magy Seif El-Nasr, Anders Drachen and Alessandro Canossa. (2013), Game Analytics: Maximizing the Value of Player Data, 1st. Springer.
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Supplementary Book Resources |
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Ahmed Tlili and Maiga Chang. (2019), Data Analytics Approaches in Educational Games and Gamification Systems, 1st. Springer.
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Michael Luca and Max H. Bazerman. (2021), The Power of Experiments: Decision Making in a Data-Driven World, 1st. MIT Press.
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Tracy Fullerton. (2018), Game Design Workshop: A Playcentric Approach to Creating Innovative Games, 4th. CRC Press.
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Steve Swink. (2009), Game Feel: A Game Designer's Guide to Virtual Sensation, 1st. Morgan Kaufmann.
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This module does not have any article/paper resources |
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This module does not have any other resources |
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