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Module Resources
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Supplementary Book Resources |
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Allen Sherrod. (2007), Data Structures and Algorithms for Game Developers, Cengage Learning, p.560, [ISBN: 978-158450495].
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Millington I.. (2019), AI for Games, Third. CRC Press, [ISBN: 978-113848397].
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Cortez, D.. (2013), Data Structures and Design Patterns for Games, Cengage Learning, Inc, USA, [ISBN: 9781133603610].
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This module does not have any article/paper resources |
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Other Resources |
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Visualisation of data structures and
algorithms,
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