Module Details
Module Code: |
ZDIG C1201 |
Module Title:
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Introduction to 2D Digital Art
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Title:
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Introduction to 2D Digital Art
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Module Level:: |
6 |
Module Coordinator: |
Nigel Whyte
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Module Author:: |
Roxanne Burchartz
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Module Description: |
Provide student with a well-rounded knowledge of the design process, concept art, digital illustration, digital imaging and compositing. Gain a knowledge of development tools and software needed to create digital content and assets. Using creative projects the students will create engaging and creative answers to industry relevant projects. Understand the process and skills involved need to become a digital artist. Develop a skill set that allows the student to be a creative digital artist.
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
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Learning Outcome Description |
LO1 |
Understand and develop the core skills needed to operate in the area of digital art and content development. |
LO2 |
Create all digital assets needed for content development. Gain the necessary skills to create digital art. Understand the process and gain expertise in the creation of assets using relevant production methods and software. Gain the necessary skills needed to operate as a digital artist, through drawing and sketching, life drawing, digital painting, photo manipulation and compositing. |
LO3 |
Develop a portfolio of digital art to demonstrate the student's understanding and skill-set in the area of Digital Art Creation. |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
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No recommendations listed |
Co-requisite Modules
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No Co-requisite modules listed |
Additional Requisite Information
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No Co Requisites listed
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Indicative Content |
Design Principles
Point, line and area, visual emphasis, balance, scale/proportion, symmetry/asymmetry
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Design Process
Design cycle, research, concept, analysis
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Digital Drawing
Using digital drawing tools and industry standard software to illustrate and create 2d drawing sketching.
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Colour Theory
Understanding of colour theory, psychology and applications
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Graphics
Integration into design, choice of graphic, file formats, image and word
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Graphic Formats
Vector, pixel, Bitmap, SVG, sprites, PNG. Understand the various graphic formats, their function, purpose, and how to create them.
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Concept art
Understand the principles of drawing and gain skills in the area of sketching and drawing and concept art.
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Module Content & Assessment
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Assessment Breakdown | % |
Project | 40.00% |
Practical | 60.00% |
AssessmentsFull Time
No End of Module Formal Examination |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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Reassessment Description Re-Assessment will be based on repeat coursework. The student will have to complete a number of alternative or similar projects. Project will be completed and submitted before / on agreed date prior to repeat exam board.
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SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Workload Category |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Laboratory |
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Contact |
Studio based learning. Students will apply skills, learning new process and work on projects, applying new skills to creative briefs |
12 Weeks per Stage |
3.00 |
36 |
Lecture |
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Contact |
No Description |
12 Weeks per Stage |
1.00 |
12 |
Independent Learning Time |
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Non Contact |
Students will engage in. research and reflection for studio based environment |
15 Weeks per Stage |
5.13 |
77 |
Total Weekly Contact Hours |
4.00 |
Module Resources
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Recommended Book Resources |
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Peter Parr. Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook, Fairchild Books, [ISBN: 1474221440].
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3DTotal.com (Firm). (2009), Digital Painting Techniques, Taylor & Francis, p.286, [ISBN: 9780240521749].
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James Gurney. (2010), Color and Light, Andrews McMeel Publishing, p.224, [ISBN: 9780740797712].
| Supplementary Book Resources |
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pixar. The Animator's Sketchbook, Chronicle Books, [ISBN: 1452142165].
| This module does not have any article/paper resources |
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This module does not have any other resources |
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