Module Details

Module Code: PROG C1604
Module Title: Robotics Programming 1
Title: Robotics Programming 1
Module Level:: 6
Credits:: 5
Module Coordinator: Donnacha Lowney
Module Author:: James Garland
Domains:  
Module Description: To introduce students to software development using a high-level programming language; to equip students with the skills and techniques required to develop software using an integrated development environment (IDE).
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Demonstrate an understanding of software and algorithm development and the building blocks of a high-level programming language.
LO2 Utilise, flowcharts, pseudocode and debugging techniques in software development.
LO3 Define and use a variety of data types and structures in an appropriate context.
LO4 Demonstrate an understanding of program flow and control
LO5 Work as an individual or in a small group to design and implement a software solution for a real world problem using a basic textual description of the problem.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
Software Design
Core elements of computer programs
Data Types
Data types, arrays, strings, structures, typecasting
Making Decisions and Iterations
Conditional statements, ternary operator, loops, nesting
Functions
User-defined functions, calling and passing values to functions
Software Development, Testing and Debugging
Use a professional Integrated Development Environment (IDE) and debug code (breakpoints, single step), develop algorithms
Module Content & Assessment
Assessment Breakdown%
Continuous Assessment40.00%
Project40.00%
Practical20.00%

Assessments

Full Time

Continuous Assessment
Assessment Type Examination % of Total Mark 40
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
A mixture of theory and/or practical assessments to reinforce learning throughout the semester.
Project
Assessment Type Project % of Total Mark 40
Timing n/a Learning Outcomes 1,2,3,4,5
Non-marked No
Assessment Description
A problem-based learning project based on real world scenarios.
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
A series of programming exercises to complement the theory elements of the module.
No End of Module Formal Examination

Part Time

Continuous Assessment
Assessment Type Examination % of Total Mark 40
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
A mixture of theory and/or practical assessments to reinforce learning throughout the semester.
Project
Assessment Type Project % of Total Mark 40
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
A problem-based learning project based on real world scenarios.
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
A series of programming exercises to complement the theory elements of the module.
No End of Module Formal Examination
Reassessment Requirement
Repeat examination
Reassessment of this module will consist of a repeat examination. It is possible that there will also be a requirement to be reassessed in a coursework element.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact No Description Every Week 2.00 2
Laboratory Contact No Description Every Week 3.00 3
Independent Learning Time Non Contact No Description Every Week 2.00 2
Total Weekly Contact Hours 5.00
 
Module Resources
Recommended Book Resources
  • John Guttag. Introduction to Computation and Programming Using Python, 2nd. MIT Press, [ISBN: 9780262529624].
  • Allen Downey,Chris Meyers,Jeffrey Elkner. How to Think Like a Computer Scientist, Subsequent. [ISBN: 0971677506].
This module does not have any article/paper resources
This module does not have any other resources
Discussion Note: