Module Details

Module Code: MEDI H2604
Module Title: Graphics and Animation I
Title: Graphics and Animation I
Module Level:: 6
Credits:: 5
Module Coordinator: Cathal Nolan
Module Author:: Rolf Zaska
Domains:  
Module Description: This Module introduces students to the techniques involved in the creation and manipulation of graphics, photographic artwork and motion graphics.
This module is intended to provide students with the theoretical knowledge and practical skills necessary to produce graphics & motion graphics using industry standard Imaging & Motion graphics software.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Recognise the basic concepts used in digital image editing and motion graphics.
LO2 Show an ability to utilize industry standard imaging and animation software through in-class assessments and practical assignments.
LO3 Understand and implement the production of animated graphics within 2D space.
LO4 Demonstrate the ability to create a professional workflow by combining and integrating 2D design, music and video footage across a virtual timeline.
LO5 Upon completion of a final project, students will be able to demonstrate their digital image editing skills and motion graphics skills to achieve a professional standard of work for their portfolio and showreel.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
Introduction to Digital Image Editing
Introducing Implementations of Digital Image Editing techniques based on genre, function and style.
Digital Image Editing Tutorials
Producing 2D Graphics using image manipulation techniques created in industry standard imaging software. A combination of Typography, illustration, photographs and basic painting techniques will be used in order to create infographics, photomontages, advertisements and photorealistic matte paintings.
Introduction to Motion Graphics
Introducing the evolution of Animation & Motion Graphics techniques.
Motion Graphics Basics Tutorials
Producing Basic 2D animated sequences by combining typography, photographs, manipulated images & sound using industry standard motion graphics and compositing software.
Animation
Producing an animated scene with characters.
Module Content & Assessment
Assessment Breakdown%
Project60.00%
Practical40.00%

Assessments

Full Time

Continuous Assessment
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3,4,5
Non-marked No
Assessment Description
Exercises based on various digital image editing & motion graphic techniques that the students must successfully complete.
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3,4
Non-marked No
Assessment Description
Practical Assignments
Project
Assessment Type Project % of Total Mark 60
Timing n/a Learning Outcomes 1,2,3,4,5
Non-marked No
Assessment Description
Typical projects include:
Producing Photo Montages.
Producing Info graphics in both static form
and as an animated sequence. Producing an animated scene.
Producing an Animated Logo using Motion Graphics consisting of video footage, design and music/sound used in conjunction with each other.
No Practical
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
Reassessment Description
Learners that fail but achieve a minimum final percentage of 30% in the module will be eligible for one or more of the following: Submit assignment, Re-submit components, Practical examination, Interview or Presentation.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Laboratory Contact Practical Assignments & Project Based Learning Every Week 3.00 3
Independent Learning Non Contact No Description Every Week 2.00 2
Total Weekly Contact Hours 3.00
 
Module Resources
Recommended Book Resources
  • Chris Meyer, Trish Meyer. Creating Motion Graphics with After Effects, 5th Edition, Fifth Edition, Focal Press, p.768, [ISBN: 9780240814155].
  • Ron Brinkmann. The art and science of digital compositing, Amsterdam ; Morgan Kaufmann Publishers/Elsevier, c2008., [ISBN: 9780123706386].
  • Richard Williams. The Animator's Survival Kit--Revised Edition, Faber & Faber, p.352, [ISBN: 9780571238347].
  • Frank Thomas and Ollie Johnston. (1995), The illusion of life, Hyperion, New York, [ISBN: 9780786860708].
This module does not have any article/paper resources
Other Resources
Discussion Note: