Module Details

Module Code: DSGN
Module Title: UI/UX Design and Development
Title: UI/UX Design and Development
Module Level:: 8
Credits:: 5
Module Coordinator: Nigel Whyte
Module Author:: Daire OBroin
Domains:  
Module Description: To provide practical experience in designing, developing and evaluating user interfaces and user experience.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Elicit and describe a set of user needs
LO2 Use design principles to develop low fidelity prototypes, high fidelity prototypes, and code-based prototypes
LO3 Design, run, and report on experiments to evaluate user experience
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
Design process
Needfinding. User modelling: personas and goals. Defining a problem. The purpose of prototyping. Evaluating user experience.
Prototyping
Storyboards. Paper prototyping. Low fidelity prototypes. High fidelity prototypes. UI Components. Visual design (colour palettes, typography, alignment). Animation. Code based prototypes.
Evaluating UI and UX
Mental models. Key measures (e.g. usability, accuracy, task completion time, learnability, emotional response). Experiment design. A-B testing. Comparative experiments. Surveys. Interviewing and participant observation. Creating a test plan. Recruiting participants.
Analysis of data
Visualizing data. Distributions. Statistical significance. Effect size. Introductory qualitative analysis. Drawing conclusions. Determining an action plan. Writing up a report.
Module Content & Assessment
Assessment Breakdown%
Project50.00%
Practical20.00%
End of Module Formal Examination30.00%

Assessments

Full Time

No Continuous Assessment
Project
Assessment Type Project % of Total Mark 20
Timing Week 7 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
Design, develop, and evaluate a high fidelity prototype.
Assessment Type Project % of Total Mark 30
Timing End-of-Semester Learning Outcomes 1,2,3
Non-marked No
Assessment Description
Design, develop, and evaluate a code-based prototype and report the results of the evaluation.
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3
Non-marked No
Assessment Description
A series of practical labs to develop and practise the skills required in the projects.
End of Module Formal Examination
Assessment Type Formal Exam % of Total Mark 30
Timing End-of-Semester Learning Outcomes 1,2,3
Non-marked No
Assessment Description
Final written exam
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact No Description 12 Weeks per Stage 2.00 24
Laboratory Contact No Description 12 Weeks per Stage 2.00 24
Independent Learning Non Contact No Description 15 Weeks per Stage 5.13 77
Total Weekly Contact Hours 4.00
 
Module Resources
Recommended Book Resources
  • Steve Krug. (2010), Rocket Surgery Made Easy, New Riders Pub, p.161, [ISBN: 0321657292].
  • Alan Cooper,Robert Reimann,David Cronin,Christopher Noessel. (2014), About Face, John Wiley & Sons, p.720, [ISBN: 1118766571].
This module does not have any article/paper resources
This module does not have any other resources
Discussion Note: