Module Details

Module Code: DIGI
Module Title: Introduction to 3D Digital Art
Title: Introduction to 3D Digital Art
Module Level:: 6
Credits:: 10
Module Coordinator: Nigel Whyte
Module Author:: Roxanne Burchartz
Domains:  
Module Description: Using a learning by doing, project based approach. Introduction to 3D digital art creation using industry standard 3D software. Understand and engage in the area of 3d illustration / modeling, and gain knowledge in the area of creating elements for 3D environments and characters.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Develop skills in the creation of 3D assets using a combination of 2D & 3D Industry Standard Software.
LO2 Demonstrate a good awareness of the design principles and the design process, its stages and cyclical nature. Demonstrate creative concept development using design principles and related skills
LO3 Develop a portfolio of 3D assets used in various media streams.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
2D Illustration / Sketching
Enhance digital drawing skills, using industry standard tools. Develop skills to take a concept from sketch to digital asset. Create user engaging assets that meet the design and user requirements of your project. Engage with the design process regarding critical analysis and evaluation of created assets. Further develop illustration, image creation and manipulation skills using various industry software products. Build on previous colour theory to create engaging designs for user interaction.
3D illustration, character and assets
Develop a knowledge of the area of 3d illustration. Understand the principles, and processes involved and begin to develop a skill set that demonstrates this.
3D Digital Art
Introduction to 3D Digital Art using Industry Standard Software. Develop an understanding of the 3D software user interface and the ability to combine various applications for a better workflow.
Module Content & Assessment
Assessment Breakdown%
Project40.00%
Practical60.00%

Assessments

Full Time

No Continuous Assessment
Project
Assessment Type Project % of Total Mark 20
Timing Week 6 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook / Sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Project % of Total Mark 20
Timing Week 11 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook / Sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 2 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 10
Timing Week 3 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 4 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 5 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 7 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 10
Timing Week 8 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 9 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 10
Timing Week 10 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
Assessment Type Practical/Skills Evaluation % of Total Mark 5
Timing Week 12 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development.
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
Reassessment Description
Re-Assessment will be based on repeat coursework. The student will have to complete a number of alternative or similar projects. Project will be completed and submitted before / on agreed date prior to repeat exam board.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Laboratory Contact Practical and Project work 12 Weeks per Stage 4.00 48
Lecture Contact No Description 12 Weeks per Stage 1.00 12
Independent Learning Time Non Contact Students will advance technical skills and engage in research and reflection 15 Weeks per Stage 12.67 190
Total Weekly Contact Hours 5.00
 
Module Resources
Recommended Book Resources
  • Lawrence Zeegen. The Fundamentals of Illustration, Ava Publishing, p.208, [ISBN: 2940411484].
  • Autodesk Maya, [ISBN: 1983263427].
This module does not have any article/paper resources
Other Resources
Discussion Note: TEST