Module Details

Module Code: COAC
Module Title: User Interface Prototyping
Title: User Interface Prototyping
Module Level:: 6
Credits:: 5
Module Coordinator: Nigel Whyte
Module Author:: Colm ONeill
Domains:  
Module Description: To enable the learner to design, evaluate and run prototypes of user systems.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 LO1: To design and implement a prototype.
LO2 LO2: Facilitate the running of an evaluation session using a prototype.
LO3 LO3: Identify and use the appropriate tools for creating a prototype.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
Design Patterns
UI Design patterns and anti patterns
Software
Prototype web services, local software
Paper
Prototype construction materials and techniques, other non digital /mixed materials apart from paper
Scenarios
Defining, scoping, expectations
Demonstrations & Evaluations
Construction, purpose, running, data collection, simple analysis
Target Environment & Devices
Physical properties, available controls, existing practices / guidelines emulators
Module Content & Assessment
Assessment Breakdown%
Continuous Assessment40.00%
Project60.00%

Assessments

Full Time

Continuous Assessment
Assessment Type Case Studies % of Total Mark 40
Timing n/a Learning Outcomes 1,2
Non-marked No
Assessment Description
Lab exercises, completed within the lab or accross multiple labs and assessed by Lecturer in the lab.
Project
Assessment Type Project % of Total Mark 30
Timing Week 9 Learning Outcomes 1,2
Non-marked No
Assessment Description
Paper prototypes implementing multiple scenarios and simple questionaire.
Assessment Type Project % of Total Mark 30
Timing Week 13 Learning Outcomes 1,2,3
Non-marked No
Assessment Description
Software prototype , Pilot test, multi user evaluation with data collection and de-briefing
No Practical
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
Reassessment Description
Decided by module academic in conjunction with programme board. Repeat of coursework and/or written examination or other repeat mechanism as appropriate dependent on students performance and module engagement.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact Standard Lecture 12 Weeks per Stage 1.00 12
Practicals Contact Practical class 12 Weeks per Stage 2.00 24
Estimated Learner Hours Non Contact Self study. Practice using concepts introduced in lectures and practicals. 15 Weeks per Stage 5.93 89
Total Weekly Contact Hours 3.00
 
Module Resources
Recommended Book Resources
  • Theresa Neil.. (2014), Mobile design pattern gallery, 2nd. Sebastopol, CA; O'Reilly, [ISBN: 1449363636].
Supplementary Book Resources
  • Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton. (2011), Sketching User Experiences, 1. Morgan Kaufmann, p.272, [ISBN: 9780123819598].
This module does not have any article/paper resources
This module does not have any other resources
Discussion Note: