Module Details

Module Code: DEVL
Module Title: Agile Software Development
Title: Agile Software Development
Module Level:: 6
Credits:: 5
Module Coordinator: Nigel Whyte
Module Author:: Ken Power
Domains:  
Module Description: To equip the learners with the ability to employ agile software engineering processes and practices as used in the games industry.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Manage a project using an agile framework
LO2 Capture, refine and prioritise requirements within an agile context.
LO3 Use best practices to drive the design and implementation of high quality software
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
Software development life cycle
Need for, issues, software development process models, evolutionary software development versus plan drive processes. Agile manifesto.
Software requirements Analysis
User stories, CRC cards, acceptance criteria, story refinement, focus on value
Agile development practices
Pair programming, TDD, retrospectives, stand-ups, planning, continuous delivery, refactoring
Agile project management
Scrum, Kanban, project board, burndown, sprints
Module Content & Assessment
Assessment Breakdown%
Continuous Assessment40.00%
Practical60.00%

Assessments

Full Time

Continuous Assessment
Assessment Type Examination % of Total Mark 25
Timing Week 10 Learning Outcomes 1,3
Non-marked No
Assessment Description
class test
Assessment Type Examination % of Total Mark 15
Timing Week 5 Learning Outcomes 1,2
Non-marked No
Assessment Description
class test
No Project
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 60
Timing Every Week Learning Outcomes 1,2,3
Non-marked No
Assessment Description
A series of lab sessions supported by worksheets to gain skills in need-finding, analysis & testing
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact No Description 12 Weeks per Stage 2.00 24
Laboratory Contact No Description 12 Weeks per Stage 1.00 12
Tutorial Contact No Description 12 Weeks per Stage 1.00 12
Estimated Learner Hours Non Contact No Description 15 Weeks per Stage 5.13 77
Total Weekly Contact Hours 4.00
 
Module Resources
Recommended Book Resources
  • Robert C. Martin. (2019), Clean Agile, Financial Times/Prentice Hall, p.240, [ISBN: 0135781868].
Supplementary Book Resources
  • Craig Larman. (2004), Agile and Iterative Development, Addison-Wesley Professional, p.342, [ISBN: 0131111558].
This module does not have any article/paper resources
This module does not have any other resources
Discussion Note: