Module Details

Module Code: ENVI C4G02
Module Title: The Virtual Environment 2
Title: The Virtual Environment 2
Module Level:: 8
Credits:: 5
Module Coordinator: Eoin Homan
Module Author:: Yvonne Finn
Domains:  
Module Description: This module aims to give the student the theoretical knowledge and practical understanding of the application of visual effects pipeline and rendering in relevant software aligned with their requirements for Creative Project 2.
The aims of the subject are: (1) to develop a greater knowledge of the principles and practice of project management and production workflows, pertinent to the realisation of a virtual set design aligned with Creative Project 2.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Demonstrate an understanding of Visual Effects Rendering
LO2 Understand the virtual environment pipeline, components and development environment
LO3 Implement Set Design in a relevant software/platform
LO4 Demonstrate an understanding of project management.
LO5 Manage digital software to development their Creative Project 2.
LO6 Create a virtual set design.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
 
Indicative Content
(1) Realtime Rendering
Camera Rigging, Lighting, Video Export
(2) Set Design and Interaction in Unreal Engine
Sourcing assets, tools to aid in building sets
Module Content & Assessment
Assessment Breakdown%
Continuous Assessment20.00%
Project20.00%
Practical20.00%
End of Module Formal Examination40.00%

Assessments

Full Time

No Continuous Assessment
Project
Assessment Type Project % of Total Mark 80
Timing Week 14 Learning Outcomes 1,2,3,4,5,6
Non-marked No
Assessment Description
Completion of virtual set design aligned with Creative Project 2.
Practical
Assessment Type Practical/Skills Evaluation % of Total Mark 20
Timing n/a Learning Outcomes 1,2,3
Non-marked No
Assessment Description
Lab practical’s in using Unreal Engine
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Workload Category Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Tutorial Contact No Description Every Week 2.00 2
Estimated Learner Hours Non Contact No Description Every Week 4.00 4
Total Weekly Contact Hours 2.00
 
Module Resources
Recommended Book Resources
  • Mark Sawicki,Juniko Moody. (2020), Filming the Fantastic with Virtual Technology, 7th. Routledge, p.224, [ISBN: 0367354217].
This module does not have any article/paper resources
This module does not have any other resources
Discussion Note: