To enhance students ability to develop software using a high-level programming language; to provide students with knowledge of modern techniques and concepts used in software development.
Learning Outcomes
On successful completion of this module the learner will be able to:
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Learning Outcome Description
LO1
Demonstrate an understanding of the fundamentals of object-oriented software development and the building blocks of a high level object-oriented programming language.
LO2
Develop, debug, test, and document source code using an integrated development environment (IDE).
LO3
Understand and apply various algorithms to solve engineering-based problems.
LO4
Work as an individual or in a small group to design and implement a software solution for a real-world problem.
Dependencies
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
No recommendations listed
Co-requisite Modules
No Co-requisite modules listed
Additional Requisite Information
No Co Requisites listed
Indicative Content
Object Orientated Programming
Classes, Objects, Inheritance, aggregation, and association.
Software Development, Testing and Debugging
Use an Integrated Development Environment (IDE) to test and debug code (breakpoints, single-step), develop test strategies, input error handling.
Data Structures
Lists, tuples, dictionaries, sets, user-defined data structures.
Algorithms
Application of algorithms to engineering problems.
Module Content & Assessment
Assessment Breakdown
%
Project
40.00%
Practical
20.00%
End of Module Formal Examination
40.00%
Assessments
Full Time
No Continuous Assessment
Project
Assessment Type
Project
% of Total Mark
40
Timing
n/a
Learning Outcomes
3,4
Non-marked
No
Assessment Description A problem-based learning project based on real world scenarios.
Practical
Assessment Type
Practical/Skills Evaluation
% of Total Mark
20
Timing
n/a
Learning Outcomes
2,3,4
Non-marked
No
Assessment Description A series of programming exercises to complement the theory elements of the module.
End of Module Formal Examination
Assessment Type
Formal Exam
% of Total Mark
40
Timing
End-of-Semester
Learning Outcomes
1,2,3
Non-marked
No
Assessment Description A theory and practical exam to assess the students' learning.
Reassessment Requirement
Repeat examination Reassessment of this module will consist of a repeat examination. It is possible that there will also be a requirement to be reassessed in a coursework element.
SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time
Workload Type
Workload Category
Contact Type
Workload Description
Frequency
Average Weekly Learner Workload
Hours
Lecture
Contact
No Description
Every Week
2.00
2
Laboratory
Contact
No Description
Every Week
3.00
3
Independent Learning Time
Non Contact
No Description
Every Week
2.00
2
Total Weekly Contact Hours
5.00
Module Resources
Recommended Book Resources
John Guttag. Introduction to Computation and Programming Using Python, 2nd. MIT Press, [ISBN: 9780262529624].
Allen Downey,Chris Meyers,Jeffrey Elkner. How to Think Like a Computer Scientist, Subsequent. [ISBN: 0971677506].
This module does not have any article/paper resources